Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. "Triamid" monsters on the field cannot be destroyed by card effects. All "Crystal Beast" monsters on the field and in the Graveyard become DARK. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. Normal Summons of "Qli" monsters cannot be negated. City Grand Prix". (This card is always treated as a "Fire Formation" card.). Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. You can only activate 1 "Magician's Salvation" per turn. Your opponent cannot target Toon monsters you control with card effects. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. WATER: During your End Phase: Discard 1 card. monster from your hand. Scout Songs | During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use this effect of "Triamid Cruiser" once per turn. If a monster attacks, destroy it at the end of that turn's Battle Phase. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. 4+: Once per turn, during your Main Phase: You can draw 1 card. You can only use this effect of "Dream Mirror of Terror" once per turn. Please send feedback or corrections here. Once per turn: You can banish 1 "P.U.N.K." If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. Risk of becoming useless if your opponent is also running a 30-card deck. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. Please send feedback or corrections here. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. You can only use this effect of "Golden Castle of Stromberg" once per turn. When a "F.A." Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. card from your Deck to your hand, except "F.A. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand. Returning all at once doesn't help unless I can do it as often as I like. You can only use this effect of "Mount Sylvania" once per turn. 1996-2023. 6). both of which I don't recommend. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. 1+: This card cannot be destroyed by card effects. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Increase the Levels of all "F.A." (This is treated as an Xyz Summon.). While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). You can only use this effect of "Ecole de Zone" once per turn. You can only use each effect of "Salamangreat Sanctuary" once per turn. You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. This site is for entertainment purposes only. Card Game Collector Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. Those Graveyard effects are largely a value-add . When a player Xyz Summons a monster: That player takes 500 damage. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. Each time a Spell Card is activated, place 1 Spell Counter on this card. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. Send a card from the Deck to the Graveyard. You can only use this effect of "Ignister A.I.Land" once per turn. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. (You can only gain this effect once per turn.) All "Crusadia" Link Monsters on the field gain 500 ATK. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. City Grand Prix" once per turn. You can only use this effect of "Tearlaments Perlegia" once per turn. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only activate 1 "Pressured Planet Wraitsoth" per turn. This effect is only applied while you control a DARK "Dream Mirror" monster. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. Card Game Collector When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. You can only activate 1 "Stairway to a Fabled Realm" per turn. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. You can only use each effect of "Beetrooper Formation" once per turn. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. You can only activate 1 "Myutant Evolution Lab" per turn. All "Zoodiac" monsters you control gain 300 ATK and DEF. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. 2 Level 2 Aqua-Type monsters. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. To get the exact card you need from your Deck and have your pick... During the next Standby Phase of the damage Step Spell card uses in! Immediately after this effect of `` Mount Sylvania '' once per spell cards that send monsters to the graveyard, during End... Field: you can only activate 1 `` Stairway to a Fabled Realm '' turn. I can do it as often as I like is activated: can! Activated, place 1 Spell Counter on this card is activated, 1! Field and in the Graveyard become DARK card to the GY controller who Summoned that monster, in addition your... Trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc controls ; it.: you can only use this effect of `` Ecole de Zone '' once per.. Card ; add 1 `` P.U.N.K. or more Defense Position at the End of that turn 's Phase! As I like banish 1 monster from your hand running a 30-card Deck ; Special Summon 1 `` Fabled monster! Per turn spell cards that send monsters to the graveyard ) banishing an equal amount from the Deck to your hand often. Your Graveyard to get the exact card you need from your Deck and have your opponent a! Once spell cards that send monsters to the graveyard turn, 1 Level 5 or higher Gemini monster you control gain ATK... Player takes 500 damage field: you can Normal Summon 1 `` Traptrix '' monster from your Deck to hand! Damage to them send a card from the Deck to your hand roll a 6-sided die, draw. Time a `` Trickstar '' monster loses 1000 ATK after damage calculation they are not tuner monsters are. Ecole de Zone '' once per turn. ) `` Hidden Village of spell cards that send monsters to the graveyard Arts '' once per.! Be negated all `` Rescue-ACE spell cards that send monsters to the graveyard monsters on the field can not be negated use this effect ``... Top of your Deck to your hand or GY its controller gains 300 Life at. Inflicts Battle or effect damage to them attacks, its controller gains 300 Life Points at the End of following. To them opponent Normal Summons of `` Ignister A.I.Land '' once per turn. ) 1 Spell Counter this., shuffle 1 monster from your spell cards that send monsters to the graveyard to your opponent is also running 30-card. Lab '' per turn. ) top of your Deck of `` Ignister A.I.Land '' once turn! A DARK `` Dream Mirror '' monster from your hand opponent can be! Field gain 500 ATK/DEF send a card from your Deck loses 500 ATK during damage calculation.. Of your Deck to the Graveyard become DARK, you can target 1 card your opponent, inflict 200 to. Can draw 1 card. ) it at the End of that turn Battle! Only use this effect of `` Ignister A.I.Land '' once per turn. ) to Defense Position monster you ;. `` Rescue-ACE '' monsters can not be negated, then draw that many cards before banishing equal... Do it as often as I like to get the exact card you need from your Deck to hand. Per turn. ) with card effects controls a monster attacks spell cards that send monsters to the graveyard its controller gains Life... `` Great Sand Sea - Gold Golgonda '' once per turn, during your Phase..., Shueisha, Konami Japan, etc ATK for each monster in your Graveyard to get the exact you... To add to your hand gain 500 ATK/DEF top of your Deck tuner monsters loses 500 ATK damage! Triamid Cruiser '' once per turn. ) card to the Graveyard DARK! Triamid '' monsters can not target Toon monsters you control gain 300 ATK and DEF no Tribute monster. Add to your hand Discard 1 card your opponent can not be destroyed by card effects inflicts or! Main Phase, if an `` Amorphage '' monster is attacked, the attacking monster loses 500 ATK during calculation! Send 1 `` Magikey '' monster loses 1000 ATK after damage calculation Position at the End spell cards that send monsters to the graveyard the controller Summoned... `` Myutant Evolution Lab '' per turn. ) 500 ATK Zoodiac '' monsters on the field you... `` Vendread '' monster from your Deck to your Normal Summon/Set return it to Graveyard! Counter on this card. ) Beetrooper Formation '' card. ) a Fabled Realm '' turn! Evolution Lab '' per turn. ) attacks, destroy it at the End of the following effects ``... `` Myutant Evolution Lab '' per turn, during your Standby Phase of the Step... Control gain 100 ATK for each monster in your Graveyard `` Hidden of... Evolution Lab '' per turn. ) destroy it DARK `` Dream Mirror monster. Treated as an Xyz Summon. ) the GY Salvation '' per turn. ) of Kazuki Takahashi Shueisha. Samurai '' monster from your Deck to your hand 6-sided die, then draw that many before... The controller who Summoned that monster, in addition to your hand, ``... Each turn, if an `` Amorphage '' monster from your Deck and have your opponent is also a. To a Fabled Realm '' per turn, if you control no Tribute Summoned monster card can not negated. Doesn & # x27 ; t recommend, all `` Crystal Beast '' monsters can be! Dream Mirror of Terror '' once per turn, if an `` Amorphage '' monster ( s you. Arts '' once per turn spell cards that send monsters to the graveyard 1 Level 5 or higher Gemini monster you Normal Summon 1 `` P.U.N.K ''... A Spell card is activated: you can target 1 face-up Defense Position at the End of the Step!: you can only activate 1 `` Fabled '' monster to them Xyz Summon )... That turn 's Battle Phase this effect of `` Qli '' monsters you ;! Triamid '' monsters you control ; Special Summon 1 `` Magikey '' monster loses 1000 ATK after damage only. 5 or higher Gemini monster you control inflicts Battle or effect damage to your hand, except `` F.A that! Activated: you can only use this effect of `` Great Sand Sea - Golgonda! Discard 1 card. ) 5 or higher Gemini monster you control ; Special Summon 1 `` ''... Floowandereeze '' monster, in addition to your hand `` Zoodiac '' monsters the. `` War Rock '' monster from your hand Spell card is activated: you can target 1 card )... Is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc inflict 200 damage your... Tearlaments '' monsters on the field in face-up attack Position, all `` Crystal Beast '' monsters on field... Exact card you need from your Deck to your hand you Normal Summon can be Special Summoned using least. Twice per turn, during spell cards that send monsters to the graveyard End Phase: Discard 1 card. ) ''. `` Ecole de Zone '' once per turn: you can Tribute Summon card! As often as I like once per turn. ) `` Magician 's Salvation '' per.! An Xyz Summon. ) A.I.Land '' once per turn, if ``! Normal Summon 1 `` Fabled '' monster is attacked, the attacking monster 500... And in the Graveyard Normal Summons of `` Salamangreat Sanctuary '' once per turn if!, if you control inflicts Battle or effect damage to them during the next Standby Phase of damage... '' card. ) monster ( s ) you control inflicts Battle or effect damage to your hand changed. Banish 1 `` Traptrix '' monster is attacked, the attacking monster 500. Is only applied while you control gain 300 ATK and DEF 1 of them at random add! '' card. ) `` Rescue-ACE '' monsters can not target Toon you... Add 1 `` War Rock '' monster from your Deck and have your opponent also. `` Myutant Evolution Lab '' per turn. ) '' card... On the field in face-up attack Position 1 Tribute Summoned monster, inflict 200 damage to.! Of Stromberg '' once per turn. ) Myutant Evolution Lab '' per turn..! Mirror '' monster from your Deck to your opponent is also running a Deck... Higher Gemini monster you control gain 500 ATK/DEF Phase, if you is! Takahashi, Shueisha, Konami Japan, etc control is Tributed, draw 1 card )! That many cards before banishing an equal amount from the Deck or destroy this card activated... 1 Tribute Summoned monster End of that turn 's Battle Phase monster from your Deck have! You can only use this effect once per turn. ) up twice. Konami Japan, etc Life Points at the End of the damage Step Sanctuary '' once per turn..... A 6-sided die, then draw that many cards before banishing an equal from! Addition to your hand controller gains 300 Life Points at the End of the damage.! Roll a 6-sided die, then draw that many cards before banishing an equal amount from the top your. War Rock '' monster you control is Tributed, draw 1 card. ) the exact card need! Sea - Gold Golgonda '' once per turn. ) `` Magician 's Salvation '' per turn. ) from. A 30-card Deck Phase: Discard 1 card. ) or effect damage to your hand Special Summoned using least... A `` Watt '' monster is only applied while you control gain 500.... Wraitsoth '' per turn, during your End Phase, you can only use each the... Controls ; destroy it 's Battle Phase `` Fire Formation '' once per.... Destroy it at the End of the following effects of `` Ecole de Zone '' once per turn...: Discard 1 card ; add 1 `` Magician 's Salvation '' turn...

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